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Experiential Production
Basic.Space NY marked the second iteration of the platform’s physical retail experience at the intersection of design, art, and fashion. Working closely with Colm Dillane, I conceptualized and led the curation of The Playroom, translating his multidisciplinary approach into a spatial experience. I curated collectible design objects, furniture, artworks, and KidSuper pieces unified by a language of color, play, and creative freedom.
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Experiential Production
Basic.Space NY marked the second iteration of the platform’s physical retail experience at the intersection of design, art, and fashion. Working closely with Colm Dillane, I conceptualized and led the curation of The Playroom, translating his multidisciplinary approach into a spatial experience. I curated collectible design objects, furniture, artworks, and KidSuper pieces unified by a language of color, play, and creative freedom.