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Particle Porsche

Houdini & 3D Tracking For this project, I integrated a 3D model of a Porsche 911 into a tracked real-world environment and created a dynamic particle simulation in Houdini to enhance its visual impact. • Used 3D tracking to seamlessly match the Porsche model with the scene. • Developed a procedural particle simulation in Houdini, flowing across the car’s surface to create an organic, data-driven aesthetic. • Rendered and composited the final shot to achieve a photorealistic integration