Campaign
Produced four pre-production Animatics in Unreal Engine for Airtable’s first ad campaign, which involved high-speed robotic arm cameras and precise movements. Helped to figure out the exact timing to fit large swooping camera moves into short 15 second pieces.
Campaign
Produced four pre-production Animatics in Unreal Engine for Airtable’s first ad campaign, which involved high-speed robotic arm cameras and precise movements. Helped to figure out the exact timing to fit large swooping camera moves into short 15 second pieces.