R&D | CG-VFX-AI
Credits
R&D | CG-VFX-AI
Personal Project · 3 Credits
A collection of personal R&D projects exploring end-to-end CG environment and asset pipelines — terrain generation and biome scattering in Houdini, product and vehicle asset creation from concept to final render in Maya and Arnold, and DMP projection testing in Nuke, Integration of High detailed Modeled Arena into Unreal Engine. Built to stress-test and validate production-ready workflows outside of client constraints.