Experiential Production
This cinematic was created for the AllHands VR video game experience by the US Navy. Using UE5's real-time lighting and rendering, making this cinematic was super straight forward to complete. Characters were driven by MoCap animation which I assisted in capturing via Optitrack and retargeting.
Experiential Production
This cinematic was created for the AllHands VR video game experience by the US Navy. Using UE5's real-time lighting and rendering, making this cinematic was super straight forward to complete. Characters were driven by MoCap animation which I assisted in capturing via Optitrack and retargeting.